156 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			156 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  *  Copyright (c) 2010 The WebM project authors. All Rights Reserved.
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|  *
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|  *  Use of this source code is governed by a BSD-style license
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|  *  that can be found in the dboolhuff.LICENSE file in this directory.
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|  *  See the libvpx original distribution for more information,
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|  *  including patent information, and author information.
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|  */
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| 
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| 
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| #ifndef DBOOLHUFF_H
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| #define DBOOLHUFF_H
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| #include <stddef.h>
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| #include <limits.h>
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| #include <glib.h>
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| 
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| typedef size_t VP8_BD_VALUE;
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| 
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| # define VP8_BD_VALUE_SIZE ((int)sizeof(VP8_BD_VALUE)*CHAR_BIT)
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| /*This is meant to be a large, positive constant that can still be efficiently
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|    loaded as an immediate (on platforms like ARM, for example).
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|   Even relatively modest values like 100 would work fine.*/
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| # define VP8_LOTS_OF_BITS (0x40000000)
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| 
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| typedef struct
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| {
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|     const unsigned char *user_buffer_end;
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|     const unsigned char *user_buffer;
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|     VP8_BD_VALUE         value;
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|     int                  count;
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|     unsigned int         range;
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| } BOOL_DECODER;
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| 
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| #ifdef _MSC_VER
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| __declspec(align(16)) extern const unsigned char vp8_norm[256];
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| #else
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| extern const unsigned char vp8_norm[256] __attribute__((aligned(16)));
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| #endif
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| 
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| int vp8dx_start_decode(BOOL_DECODER *br,
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|                        const unsigned char *source,
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|                        unsigned int source_sz);
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| 
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| void vp8dx_bool_decoder_fill(BOOL_DECODER *br);
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| 
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| /*The refill loop is used in several places, so define it in a macro to make
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|    sure they're all consistent.
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|   An inline function would be cleaner, but has a significant penalty, because
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|    multiple BOOL_DECODER fields must be modified, and the compiler is not smart
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|    enough to eliminate the stores to those fields and the subsequent reloads
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|    from them when inlining the function.*/
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| #define VP8DX_BOOL_DECODER_FILL(_count,_value,_bufptr,_bufend) \
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|     do \
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|     { \
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|         int shift = VP8_BD_VALUE_SIZE - 8 - ((_count) + 8); \
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|         int loop_end, x; \
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|         size_t bits_left = ((_bufend)-(_bufptr))*CHAR_BIT; \
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|         \
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|         x = shift + CHAR_BIT - bits_left; \
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|         loop_end = 0; \
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|         if(x >= 0) \
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|         { \
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|             (_count) += VP8_LOTS_OF_BITS; \
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|             loop_end = x; \
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|             if(!bits_left) break; \
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|         } \
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|         while(shift >= loop_end) \
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|         { \
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|             (_count) += CHAR_BIT; \
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|             (_value) |= (VP8_BD_VALUE)*(_bufptr)++ << shift; \
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|             shift -= CHAR_BIT; \
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|         } \
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|     } \
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|     while(0) \
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| 
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| 
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| static int vp8dx_decode_bool(BOOL_DECODER *br, int probability) {
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|     unsigned int bit = 0;
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|     VP8_BD_VALUE value;
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|     unsigned int split;
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|     VP8_BD_VALUE bigsplit;
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|     int count;
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|     unsigned int range;
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| 
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|     split = 1 + (((br->range - 1) * probability) >> 8);
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| 
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|     if(br->count < 0)
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|         vp8dx_bool_decoder_fill(br);
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| 
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|     value = br->value;
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|     count = br->count;
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| 
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|     bigsplit = (VP8_BD_VALUE)split << (VP8_BD_VALUE_SIZE - 8);
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| 
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|     range = split;
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| 
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|     if (value >= bigsplit)
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|     {
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|         range = br->range - split;
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|         value = value - bigsplit;
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|         bit = 1;
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|     }
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| 
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|     {
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|         register unsigned int shift = vp8_norm[range];
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|         range <<= shift;
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|         value <<= shift;
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|         count -= shift;
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|     }
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|     br->value = value;
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|     br->count = count;
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|     br->range = range;
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| 
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|     return bit;
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| }
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| 
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| static G_GNUC_UNUSED int vp8_decode_value(BOOL_DECODER *br, int bits)
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| {
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|     int z = 0;
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|     int bit;
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| 
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|     for (bit = bits - 1; bit >= 0; bit--)
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|     {
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|         z |= (vp8dx_decode_bool(br, 0x80) << bit);
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|     }
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| 
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|     return z;
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| }
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| 
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| static G_GNUC_UNUSED int vp8dx_bool_error(BOOL_DECODER *br)
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| {
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|     /* Check if we have reached the end of the buffer.
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|      *
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|      * Variable 'count' stores the number of bits in the 'value' buffer, minus
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|      * 8. The top byte is part of the algorithm, and the remainder is buffered
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|      * to be shifted into it. So if count == 8, the top 16 bits of 'value' are
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|      * occupied, 8 for the algorithm and 8 in the buffer.
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|      *
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|      * When reading a byte from the user's buffer, count is filled with 8 and
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|      * one byte is filled into the value buffer. When we reach the end of the
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|      * data, count is additionally filled with VP8_LOTS_OF_BITS. So when
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|      * count == VP8_LOTS_OF_BITS - 1, the user's data has been exhausted.
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|      */
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|     if ((br->count > VP8_BD_VALUE_SIZE) && (br->count < VP8_LOTS_OF_BITS))
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|     {
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|        /* We have tried to decode bits after the end of
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|         * stream was encountered.
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|         */
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|         return 1;
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|     }
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| 
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|     /* No error. */
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|     return 0;
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| }
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| #endif
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