Add gst_d3d11_allocator_alloc_wrapped() method to support wrapping application texture using GstD3D11Memory without copy. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2646>
Add gst_d3d11_allocator_alloc_wrapped() method to support wrapping application texture using GstD3D11Memory without copy. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2646>