We do support 4:2:2 YUV formats using compute shader now Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5709>
We do support 4:2:2 YUV formats using compute shader now Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5709>