If we drop all messages with the same clock id as ours we will also
drop all messages coming from a PTP clock on our host since both clock
ids are build from the same MAC address.
At least for Linux we do not see our own messages anyway since the
network stack can well distinguish between multicast send from our
socket or from another socket on the same machine. To make sure that
this works for all supported platforms just drop delay requests since
this is the only message that is sent from the GStreamer PTP clock.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6172>
This allows configuring the TTL that is used for multicast packets sent
out on the sockets, and is defaulting to 1 as before. The default might
change at some point.
In some networks multiple hops are needed to reach the PTP clock and
this allows to configure GStreamer in a way that works in such networks.
At a later time, per-domain or per-interface TTL configurations might be
added when needed.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5649>
Otherwise it only works if GStreamer is binding the first socket on this
port.
Unfortunately this requires duplicating a bit more of Rust std because
`UdpSocket` can only be created already bound without allowing to set
any options between socket creation and binding.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4807>
According to the documentation this should never happen but apparently
does under certain circumstances. As the sockets are set non-blocking,
trying to read from them regardless should not cause any problems.
In all cases that were observed so far, the socket in question actually
has a packet queued up for reading.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4748>
While this doesn't yet use any OS provided times from the actual network
stack, this still gets rid of any IPC jitter between the helper process
and the main process as part of the PTP time calculations and should
improve accuracy.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4665>
This works on Linux, Android, Windows, macOS, FreeBSD, NetBSD, OpenBSD,
DragonFlyBSD, Solaris and Illumos.
Newly supported compared to the C version is Windows.
Compared to the C version various error paths are handled more correctly
and a couple of memory leaks are fixed. Otherwise it should work identically.
The minimum required Rust version for compiling this is 1.48, i.e. the
version currently in Debian stable. On Windows, Rust 1.54 is needed at
least.
Fixes https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/1259
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3889>