| 
							
							
								 Seungha Yang | 9b295cf7a2 | d3d12converter: Add support UV remap Adding OpenCV's cv::remap() like feature
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/8887> | 2025-05-02 20:56:45 +09:00 |  | 
			
				
					| 
							
							
								 Seungha Yang | b14448dd37 | d3d12mipmapping: Add support for GRAY output Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/8290> | 2025-01-14 17:23:04 +00:00 |  | 
			
				
					| 
							
							
								 Seungha Yang | 65c23885d4 | d3d12mipmapping: Skip alpha sampling if possible If input format has no alpha and output format has no alpha,
skip alpha sampling which can reduce the number of instruction slots
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/8290> | 2025-01-14 17:23:04 +00:00 |  | 
			
				
					| 
							
							
								 Seungha Yang | 2ff7b5a5ab | d3dshader: Add sampling pixel shader for scRGB SRV Shaders required for HDR capturing
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/8227> | 2025-01-02 05:57:38 +09:00 |  | 
			
				
					| 
							
							
								 Seungha Yang | e3348ea402 | d3dshader: Add YADIF deinterlacing compute shader code Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/8140> | 2024-12-14 12:09:23 +00:00 |  | 
			
				
					| 
							
							
								 Seungha Yang | f3191aca58 | d3dshader: Add shader for building gamma LUT Newly added shader will be used by converter to construct
gamma encode/decode LUT texture
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7951> | 2024-11-26 16:06:08 +00:00 |  | 
			
				
					| 
							
							
								 Seungha Yang | f94c84c828 | d3d12converter: Add support for colorbalance Adding support for hue, saturation, brightness, and contrast adjustment
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7817> | 2024-11-03 21:33:37 +00:00 |  | 
			
				
					| 
							
							
								 Seungha Yang | cef201734c | d3d12: Add d3d12mipmapping element Adding a new element for texture conversion from single mip level
texture to mipmapping enabled RGBA texture
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7555> | 2024-09-23 13:52:37 +00:00 |  | 
			
				
					| 
							
							
								 Seungha Yang | 245e15eab0 | d3d12: Add ARGB64_LE format support Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7093> | 2024-06-24 20:11:21 +09:00 |  | 
			
				
					| 
							
							
								 Seungha Yang | 8c538c8122 | d3d12: Add AV12 format support Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7093> | 2024-06-24 20:11:13 +09:00 |  | 
			
				
					| 
							
							
								 Seungha Yang | 2703f41da6 | d3d12: Add NV16, NV61, and NV24 format support Can reuse NV12 shader for the formats
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7093> | 2024-06-24 20:10:50 +09:00 |  | 
			
				
					| 
							
							
								 Seungha Yang | bb0f95a67f | d3d12: Add A420, A422 and A444 format support Adding A420/A422/A444 and its 10/12/16 bits format support
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7093> | 2024-06-24 20:10:50 +09:00 |  | 
			
				
					| 
							
							
								 Seungha Yang | 52bc28c93d | d3d12: Add YUV 4:1:0 and 4:1:1 format support Adding Y41B, YUV9, and YVU9 format support
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7093> | 2024-06-24 20:10:50 +09:00 |  | 
			
				
					| 
							
							
								 Seungha Yang | 6fcb5f6ae7 | d3d12: Add RGB{16,15} and BGR{16,15} format support d3d12 device can support B5G6R5_UNORM and B5G5R5A1_UNORM formats
in pixel shader. If the format is not supported by device,
U16_UINT format with compute shader will be used, like d3d11converter
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7092> | 2024-06-23 22:30:40 +09:00 |  | 
			
				
					| 
							
							
								 Seungha Yang | 9acf4fc139 | d3dshader: Fix gamma and primaries conversion pixel shader Fixing regression introduced by the commit of f52ecb960792257b7394a6dc3182b6747c902b5b
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6802> | 2024-05-04 19:57:33 +09:00 |  | 
			
				
					| 
							
							
								 Seungha Yang | 66c1383051 | d3d11: Add support for Y216 and Y416 formats We were mapping Y212 and Y412 formats to DXGI_FORMAT_{Y216,Y416}.
Reuse already implemented shaders for the new formats
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6745> | 2024-05-03 17:02:35 +00:00 |  | 
			
				
					| 
							
							
								 Seungha Yang | 13c90b606a | d3dshader: Add HLSL shader library Adding a new library for HLSL compile and compiled bytecode caching.
This library will be used by d3d11 and d3d12 library/plugin, in order to
reuse single HLSL code and compiled HLSL bytecode.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6434> | 2024-03-24 22:05:49 +09:00 |  |