When we run Cheese 41.1 on our imx platform, Cheese preview freeze
at first frame.
During pipeline state changing from NULL to PLAYING, if there are
both elements that state change asynchronously and state change
with no preroll in the bin, the element inside may send ASYNC_DONE
message to it, while the bin's pending state is VOID_PENDING.
In this case, the bin will not post ASYNC_DONE message to parent
bin, which makes parent bin thinks that there are still elements
in it that haven't completed state changing, causing the pipeline
freeze in an intermediate state.
This commit modifies the bin_handle_async_done() function. When the
bin, whose pending state is VOIDING_PENDING, receives the ASYNC_DONE
message, it will also post this message to its parent bin.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3490>
Since b76d336549
pads are deactivated when going to READY but in `uridecodebin(3)`, the
sources source pads are activated while in NULL state (when PULL mode is
supported), meaning that we are ending up deactivating those pads in
NULL_TO_READY, breaking the pipeline.
The intent of the commit mentioned above is to ensure that the pads are
deactivated either in PAUSED_TO_READY or READY_TO_READY, so it should
be safe to avoid deactivating in NULL_TO_READY.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3849>
Theoretically having elements in locked state should not have any effect
at all when the surrounding bin is doing state changes. However
previously a state change error of a locked element would cause the
bin's state change to also fail, which is clearly not intended.
State change failures of locked elements are to be handled by whoever
set the element to locked state. By always returning them here it is
impossible for the owner of the element to handle state change failures
gracefully without potentially affecting the whole pipeline's state
changes.
Non-failure returns are still returned as-is as the distinction between
ASYNC/NO_PREROLL/SUCCESS has big consequences on the state changes of
the bin and overall pipeline. Theoretically SUCCESS should also be
returned in all cases but I can't estimate the effects this would have
on the overall pipeline.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2932>
The failure conditions can be overidden by subclasses, and a boolean
return value is provided to the caller whether adding/removing the child
element has actually worked. The caller can then handle this
accordingly but flooding stderr with this is not very useful.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1320>