d3d12swapchainsink: Fix force-aspect-ratio change in playing state

Set output updated flag so that viewport can be calculated again

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/9392>
This commit is contained in:
Seungha Yang 2025-07-15 01:28:40 +09:00 committed by GStreamer Marge Bot
parent 6ce4637aab
commit fc73216671

View File

@ -528,8 +528,8 @@ gst_d3d12_swapchain_sink_set_property (GObject * object, guint prop_id,
auto val = g_value_get_boolean (value);
if (val != priv->force_aspect_ratio) {
priv->force_aspect_ratio = val;
gst_d3d12_swapchain_sink_resize_internal (self,
priv->width, priv->height);
priv->output_updated = true;
gst_d3d12_swapchain_sink_redraw (self);
}
break;
}