diff --git a/sys/d3d11/gstd3d11memory.c b/sys/d3d11/gstd3d11memory.c index e8ad62c4fd..c448035a46 100644 --- a/sys/d3d11/gstd3d11memory.c +++ b/sys/d3d11/gstd3d11memory.c @@ -996,7 +996,7 @@ gst_d3d11_memory_ensure_shader_resource_view (GstD3D11Memory * mem) g_return_val_if_fail (gst_is_d3d11_memory (GST_MEMORY_CAST (mem)), FALSE); if (!(mem->desc.BindFlags & D3D11_BIND_SHADER_RESOURCE)) { - GST_WARNING_OBJECT (GST_MEMORY_CAST (mem)->allocator, + GST_LOG_OBJECT (GST_MEMORY_CAST (mem)->allocator, "Need BindFlags, current flag 0x%x", mem->desc.BindFlags); return FALSE; } @@ -1061,7 +1061,7 @@ gst_d3d11_memory_ensure_decoder_output_view (GstD3D11Memory * mem, priv = allocator->priv; if (!(mem->desc.BindFlags & D3D11_BIND_DECODER)) { - GST_WARNING_OBJECT (allocator, + GST_LOG_OBJECT (allocator, "Need BindFlags, current flag 0x%x", mem->desc.BindFlags); return FALSE; } @@ -1165,7 +1165,7 @@ gst_d3d11_memory_ensure_processor_input_view (GstD3D11Memory * mem, priv = allocator->priv; if (!check_bind_flags_for_processor_input_view (mem->desc.BindFlags)) { - GST_WARNING_OBJECT (allocator, + GST_LOG_OBJECT (allocator, "Need BindFlags, current flag 0x%x", mem->desc.BindFlags); return FALSE; } @@ -1246,7 +1246,7 @@ gst_d3d11_memory_ensure_processor_output_view (GstD3D11Memory * mem, allocator = GST_D3D11_ALLOCATOR (GST_MEMORY_CAST (mem)->allocator); if (!(mem->desc.BindFlags & D3D11_BIND_RENDER_TARGET)) { - GST_WARNING_OBJECT (allocator, + GST_LOG_OBJECT (allocator, "Need BindFlags, current flag 0x%x", mem->desc.BindFlags); return FALSE; }