[161/906] import squeeze effect from cvs
This commit is contained in:
parent
962e4cd8a1
commit
ebde5b5501
@ -30,7 +30,8 @@ libgstopengl_la_SOURCES = \
|
|||||||
effects/gstgleffectssources.c \
|
effects/gstgleffectssources.c \
|
||||||
effects/gstgleffectssources.h \
|
effects/gstgleffectssources.h \
|
||||||
effects/gstgleffectidentity.c \
|
effects/gstgleffectidentity.c \
|
||||||
effects/gstgleffectmirror.c
|
effects/gstgleffectmirror.c \
|
||||||
|
effects/gstgleffectsqueeze.c
|
||||||
|
|
||||||
|
|
||||||
# check order of CFLAGS and LIBS, shouldn't the order be the other way around
|
# check order of CFLAGS and LIBS, shouldn't the order be the other way around
|
||||||
|
@ -77,6 +77,7 @@ void gst_gl_effects_draw_texture (GstGLEffects * effects, GLuint tex);
|
|||||||
|
|
||||||
void gst_gl_effects_identity (GstGLEffects *effects);
|
void gst_gl_effects_identity (GstGLEffects *effects);
|
||||||
void gst_gl_effects_mirror (GstGLEffects *effects);
|
void gst_gl_effects_mirror (GstGLEffects *effects);
|
||||||
|
void gst_gl_effects_squeeze (GstGLEffects *effects);
|
||||||
|
|
||||||
G_END_DECLS
|
G_END_DECLS
|
||||||
|
|
||||||
|
68
gst/gl/effects/gstgleffectsqueeze.c
Normal file
68
gst/gl/effects/gstgleffectsqueeze.c
Normal file
@ -0,0 +1,68 @@
|
|||||||
|
/*
|
||||||
|
* GStreamer
|
||||||
|
* Copyright (C) 2008 Filippo Argiolas <filippo.argiolas@gmail.com>
|
||||||
|
*
|
||||||
|
* This library is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU Library General Public
|
||||||
|
* License as published by the Free Software Foundation; either
|
||||||
|
* version 2 of the License, or (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This library is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* Library General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Library General Public
|
||||||
|
* License along with this library; if not, write to the
|
||||||
|
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||||
|
* Boston, MA 02111-1307, USA.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <gstgleffects.h>
|
||||||
|
|
||||||
|
static void
|
||||||
|
gst_gl_effects_squeeze_callback (gint width, gint height, guint texture, gpointer data)
|
||||||
|
{
|
||||||
|
GstGLEffects* effects = GST_GL_EFFECTS (data);
|
||||||
|
|
||||||
|
GstGLShader *shader;
|
||||||
|
gfloat tex_size[2];
|
||||||
|
|
||||||
|
shader = g_hash_table_lookup (effects->shaderstable, "squeeze0");
|
||||||
|
|
||||||
|
if (!shader) {
|
||||||
|
shader = gst_gl_shader_new ();
|
||||||
|
g_hash_table_insert (effects->shaderstable, "squeeze0", shader);
|
||||||
|
}
|
||||||
|
|
||||||
|
g_return_if_fail (
|
||||||
|
gst_gl_shader_compile_and_check (shader, squeeze_fragment_source,
|
||||||
|
GST_GL_SHADER_FRAGMENT_SOURCE));
|
||||||
|
|
||||||
|
glMatrixMode (GL_PROJECTION);
|
||||||
|
glLoadIdentity ();
|
||||||
|
|
||||||
|
gst_gl_shader_use (shader);
|
||||||
|
|
||||||
|
glActiveTexture (GL_TEXTURE0);
|
||||||
|
glEnable (GL_TEXTURE_RECTANGLE_ARB);
|
||||||
|
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, texture);
|
||||||
|
|
||||||
|
gst_gl_shader_set_uniform_1i (shader, "tex", 0);
|
||||||
|
|
||||||
|
tex_size[0] = GST_GL_FILTER(effects)->width / 2.0;
|
||||||
|
tex_size[1] = GST_GL_FILTER(effects)->height / 2.0;
|
||||||
|
|
||||||
|
gst_gl_shader_set_uniform_1f (shader, "width", tex_size[0]);
|
||||||
|
gst_gl_shader_set_uniform_1f (shader, "height", tex_size[1]);
|
||||||
|
|
||||||
|
gst_gl_effects_draw_texture (effects, texture);
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
gst_gl_effects_squeeze (GstGLEffects *effects) {
|
||||||
|
GstGLFilter *filter = GST_GL_FILTER (effects);
|
||||||
|
|
||||||
|
gst_gl_filter_render_to_target (filter, effects->intexture, effects->outtexture,
|
||||||
|
gst_gl_effects_squeeze_callback, effects);
|
||||||
|
}
|
@ -23,7 +23,8 @@
|
|||||||
/* A common file for sources is needed since shader sources can be
|
/* A common file for sources is needed since shader sources can be
|
||||||
* generic and reused by several effects */
|
* generic and reused by several effects */
|
||||||
|
|
||||||
/* Mirror */
|
|
||||||
|
/* Mirror effect */
|
||||||
const gchar *mirror_fragment_source =
|
const gchar *mirror_fragment_source =
|
||||||
"#extension GL_ARB_texture_rectangle : enable\n"
|
"#extension GL_ARB_texture_rectangle : enable\n"
|
||||||
"uniform sampler2DRect tex;"
|
"uniform sampler2DRect tex;"
|
||||||
@ -38,3 +39,23 @@ const gchar *mirror_fragment_source =
|
|||||||
" vec4 color = texture2DRect (tex, texturecoord); "
|
" vec4 color = texture2DRect (tex, texturecoord); "
|
||||||
" gl_FragColor = color * gl_Color;"
|
" gl_FragColor = color * gl_Color;"
|
||||||
"}";
|
"}";
|
||||||
|
|
||||||
|
|
||||||
|
/* Squeeze effect */
|
||||||
|
const gchar *squeeze_fragment_source =
|
||||||
|
"#extension GL_ARB_texture_rectangle : enable\n"
|
||||||
|
"uniform sampler2DRect tex;"
|
||||||
|
"uniform float width, height;"
|
||||||
|
"void main () {"
|
||||||
|
" vec2 tex_size = vec2 (width, height);"
|
||||||
|
" vec2 texturecoord = gl_TexCoord[0].xy;"
|
||||||
|
" vec2 normcoord;"
|
||||||
|
" normcoord = texturecoord / tex_size - 1.0; "
|
||||||
|
" float r = length (normcoord);"
|
||||||
|
" r = pow(r, 0.40)*1.3;"
|
||||||
|
" normcoord = normcoord / r;"
|
||||||
|
" texturecoord = (normcoord + 1.0) * tex_size;"
|
||||||
|
" vec4 color = texture2DRect (tex, texturecoord); "
|
||||||
|
" gl_FragColor = color * gl_Color;"
|
||||||
|
"}";
|
||||||
|
|
||||||
|
@ -24,5 +24,6 @@
|
|||||||
#define __GST_GL_EFFECTS_SOURCES_H__
|
#define __GST_GL_EFFECTS_SOURCES_H__
|
||||||
|
|
||||||
const gchar *mirror_fragment_source;
|
const gchar *mirror_fragment_source;
|
||||||
|
const gchar *squeeze_fragment_source;
|
||||||
|
|
||||||
#endif /* __GST_GL_EFFECTS_SOURCES_H__ */
|
#endif /* __GST_GL_EFFECTS_SOURCES_H__ */
|
||||||
|
@ -57,6 +57,7 @@ static const GstElementDetails element_details = GST_ELEMENT_DETAILS (
|
|||||||
typedef enum {
|
typedef enum {
|
||||||
GST_GL_EFFECT_IDENTITY,
|
GST_GL_EFFECT_IDENTITY,
|
||||||
GST_GL_EFFECT_MIRROR,
|
GST_GL_EFFECT_MIRROR,
|
||||||
|
GST_GL_EFFECT_SQUEEZE,
|
||||||
GST_GL_N_EFFECTS
|
GST_GL_N_EFFECTS
|
||||||
} GstGLEffectsEffect;
|
} GstGLEffectsEffect;
|
||||||
|
|
||||||
@ -68,6 +69,7 @@ gst_gl_effects_effect_get_type (void)
|
|||||||
static const GEnumValue effect_types [] = {
|
static const GEnumValue effect_types [] = {
|
||||||
{ GST_GL_EFFECT_IDENTITY, "Do nothing Effect", "identity" },
|
{ GST_GL_EFFECT_IDENTITY, "Do nothing Effect", "identity" },
|
||||||
{ GST_GL_EFFECT_MIRROR, "Mirror Effect", "mirror" },
|
{ GST_GL_EFFECT_MIRROR, "Mirror Effect", "mirror" },
|
||||||
|
{ GST_GL_EFFECT_SQUEEZE, "Squeeze Effect", "squeeze" },
|
||||||
{ 0, NULL, NULL }
|
{ 0, NULL, NULL }
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -214,6 +216,9 @@ gst_gl_effects_set_effect (GstGLEffects *effects, gint effect_type) {
|
|||||||
case GST_GL_EFFECT_MIRROR:
|
case GST_GL_EFFECT_MIRROR:
|
||||||
effects->effect = (GstGLEffectProcessFunc) gst_gl_effects_mirror;
|
effects->effect = (GstGLEffectProcessFunc) gst_gl_effects_mirror;
|
||||||
break;
|
break;
|
||||||
|
case GST_GL_EFFECT_SQUEEZE:
|
||||||
|
effects->effect = (GstGLEffectProcessFunc) gst_gl_effects_squeeze;
|
||||||
|
break;
|
||||||
default:
|
default:
|
||||||
g_assert_not_reached ();
|
g_assert_not_reached ();
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user