diff --git a/ext/eglgles/TODO b/ext/eglgles/TODO new file mode 100644 index 0000000000..b57beb6ab3 --- /dev/null +++ b/ext/eglgles/TODO @@ -0,0 +1,11 @@ +- Correctly handle upstream surface region size changes +- Make sure we are considering DAR on all scaling/rendering cases +- Test and debug caps renegotiation +- Test and debug set_render_rect +- Drop android specifics like the default window h/w +- Move EGL/GLES context to it's own struct. Proly move GLSL stuff to it's + own header too +- Optimize shading routines if possible. +- Either finish implementing or drop fast rendering path logic +- Implement buffer pool +- Finish code documentation