From e765a9bb00083ec1259f3e5f88c145a1522d01b9 Mon Sep 17 00:00:00 2001 From: Matthieu Bouron Date: Mon, 27 Apr 2015 14:49:59 +0200 Subject: [PATCH] glfiltercube: Don't initialize multiple shaders on renegotiation --- ext/gl/gstglfiltercube.c | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/ext/gl/gstglfiltercube.c b/ext/gl/gstglfiltercube.c index a17b5dfb8a..ad529b3c0f 100644 --- a/ext/gl/gstglfiltercube.c +++ b/ext/gl/gstglfiltercube.c @@ -292,6 +292,12 @@ gst_gl_filter_cube_reset_gl (GstGLFilter * filter) gl->DeleteBuffers (1, &cube_filter->vertex_buffer); cube_filter->vertex_buffer = 0; } + + if (cube_filter->shader) { + gst_gl_context_del_shader (GST_GL_BASE_FILTER (filter)->context, + cube_filter->shader); + cube_filter->shader = NULL; + } } static gboolean @@ -313,6 +319,11 @@ gst_gl_filter_cube_init_shader (GstGLFilter * filter) { GstGLFilterCube *cube_filter = GST_GL_FILTER_CUBE (filter); + if (cube_filter->shader) { + gst_object_unref (cube_filter->shader); + cube_filter->shader = NULL; + } + /* blocking call, wait the opengl thread has compiled the shader */ return gst_gl_context_gen_shader (GST_GL_BASE_FILTER (filter)->context, cube_v_src, cube_f_src, &cube_filter->shader);