gloverlaycompositor: Also disable the blend when done
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@ -584,6 +584,7 @@ gst_gl_overlay_compositor_draw_overlays (GstGLOverlayCompositor * compositor)
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}
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gl->BindTexture (GL_TEXTURE_2D, 0);
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gl->Disable (GL_BLEND);
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}
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}
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