d3d11window: Fix subclass procedure recursion
subclass window precedure should be cleared if it's no more used. Fixes: https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/1115
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@ -220,6 +220,8 @@ gst_d3d11_window_dispose (GObject * object)
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{
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GstD3D11Window *self = GST_D3D11_WINDOW (object);
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release_external_win_id (self);
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if (self->loop) {
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g_main_loop_quit (self->loop);
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}
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