gl/docs/sections.txt: remove non-existant symbols
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@ -788,7 +788,6 @@ GstGLFeatureFunction
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GstGLBuffer
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GstGLBuffer
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gst_gl_buffer_init_once
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gst_gl_buffer_init_once
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gst_is_gl_buffer
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gst_is_gl_buffer
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gst_gl_buffer_alloc
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GstGLBufferAllocationParams
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GstGLBufferAllocationParams
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GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_BUFFER
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GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_BUFFER
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gst_gl_buffer_allocation_params_new
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gst_gl_buffer_allocation_params_new
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@ -1149,7 +1148,6 @@ GstGLBaseFilterPrivate
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<TITLE>GstEGLImage</TITLE>
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<TITLE>GstEGLImage</TITLE>
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gst_egl_image_from_dmabuf
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gst_egl_image_from_dmabuf
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gst_egl_image_get_image
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gst_egl_image_get_image
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gst_egl_image_get_orientation
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gst_egl_image_new_wrapped
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gst_egl_image_new_wrapped
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gst_egl_image_ref
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gst_egl_image_ref
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gst_egl_image_unref
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gst_egl_image_unref
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@ -1327,7 +1325,6 @@ GstGLMemoryEGL
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gst_gl_memory_egl_init_once
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gst_gl_memory_egl_init_once
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gst_gl_memory_egl_get_display
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gst_gl_memory_egl_get_display
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gst_gl_memory_egl_get_image
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gst_gl_memory_egl_get_image
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gst_gl_memory_egl_get_orientation
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gst_is_gl_memory_egl
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gst_is_gl_memory_egl
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<SUBSECTION Standard>
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<SUBSECTION Standard>
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GST_GL_MEMORY_EGL_CAST
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GST_GL_MEMORY_EGL_CAST
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@ -1586,8 +1583,6 @@ gst_gl_value_set_texture_target_from_mask
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gst_gl_get_affine_transformation_meta_as_ndc
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gst_gl_get_affine_transformation_meta_as_ndc
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gst_gl_multiply_matrix4
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gst_gl_multiply_matrix4
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gst_gl_check_extension
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gst_gl_check_extension
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gst_gl_context_gen_shader
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gst_gl_context_del_shader
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</SECTION>
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</SECTION>
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<SECTION>
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<SECTION>
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@ -1631,7 +1626,6 @@ GstGLWindow
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GstGLWindowClass
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GstGLWindowClass
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gst_gl_window_new
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gst_gl_window_new
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gst_gl_window_draw
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gst_gl_window_draw
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gst_gl_window_is_running
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gst_gl_window_quit
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gst_gl_window_quit
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gst_gl_window_run
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gst_gl_window_run
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gst_gl_window_get_context
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gst_gl_window_get_context
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