glframebuffer: check frame buffer status need use specific fbo target
https://bugzilla.gnome.org/show_bug.cgi?id=783065
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@ -217,7 +217,7 @@ QtGLWindow::afterRendering()
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gl->BindFramebuffer (GL_READ_FRAMEBUFFER, this->source->renderTargetId());
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gl->BindFramebuffer (GL_READ_FRAMEBUFFER, this->source->renderTargetId());
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ret = gst_gl_context_check_framebuffer_status (context);
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ret = gst_gl_context_check_framebuffer_status (context, GL_READ_FRAMEBUFFER);
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if (!ret) {
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if (!ret) {
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GST_ERROR ("FBO errors");
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GST_ERROR ("FBO errors");
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goto errors;
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goto errors;
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@ -233,7 +233,7 @@ QtGLWindow::afterRendering()
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gl->FramebufferTexture2D (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
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gl->FramebufferTexture2D (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
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GL_TEXTURE_2D, dst_tex, 0);
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GL_TEXTURE_2D, dst_tex, 0);
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ret = gst_gl_context_check_framebuffer_status (context);
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ret = gst_gl_context_check_framebuffer_status (context, GL_DRAW_FRAMEBUFFER);
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if (!ret) {
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if (!ret) {
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GST_ERROR ("FBO errors");
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GST_ERROR ("FBO errors");
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goto errors;
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goto errors;
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