From c888188422734b9813e9df46572460f625bbcf38 Mon Sep 17 00:00:00 2001 From: Filippo Argiolas Date: Thu, 29 Apr 2010 14:20:56 +0200 Subject: [PATCH] [448/906] xray: increase edges visibility Some little fine tuning, still not completely satisfied yet. --- gst/gl/effects/gstgleffectxray.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gst/gl/effects/gstgleffectxray.c b/gst/gl/effects/gstgleffectxray.c index 8abc3c1c2f..0cdcd374ff 100644 --- a/gst/gl/effects/gstgleffectxray.c +++ b/gst/gl/effects/gstgleffectxray.c @@ -270,7 +270,7 @@ gst_gl_effects_xray_step_five (gint width, gint height, guint texture, glBindTexture (GL_TEXTURE_RECTANGLE_ARB, texture); glDisable (GL_TEXTURE_RECTANGLE_ARB); - gst_gl_shader_set_uniform_1f (shader, "alpha", (gfloat) 0.4f); + gst_gl_shader_set_uniform_1f (shader, "alpha", (gfloat) 0.5f); gst_gl_shader_set_uniform_1i (shader, "blend", 1); gst_gl_effects_draw_texture (effects, texture);