[810/906] gstglutils: use gl_vtable for glDeleteTextures
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@ -97,7 +97,8 @@ gst_gl_display_gen_texture_thread (GstGLDisplay * display, GLuint * pTexture,
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void
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gst_gl_display_del_texture_window_cb (GstGLDisplay * display)
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{
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glDeleteTextures (1, del_texture);
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const GstGLFuncs *gl = display->gl_vtable;
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gl->DeleteTextures (1, del_texture);
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}
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/* called in the gl thread */
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