glmemory: disable automatic pbo upload
until we can track where the data is/or is going to be.
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@ -884,13 +884,6 @@ _gl_mem_unmap (GstGLMemory * gl_mem)
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{
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g_mutex_lock (&gl_mem->lock);
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if (gl_mem->map_count <= 1 && gl_mem->map_flags & GST_MAP_WRITE) {
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if (!(gl_mem->map_flags & GST_MAP_GL)) {
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gst_gl_context_thread_add (gl_mem->context,
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(GstGLContextThreadFunc) _transfer_upload, gl_mem);
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}
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}
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if (--gl_mem->map_count <= 0)
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gl_mem->map_flags = 0;
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