applemedia: update for gstgl cocoa -> cgl change
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@ -23,6 +23,7 @@
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#if !HAVE_IOS
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#import <AppKit/AppKit.h>
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#include <gst/gl/cocoa/gstglcontext_cocoa.h>
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#endif
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#include "corevideotexturecache.h"
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#include "coremediabuffer.h"
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@ -37,14 +38,12 @@ gst_core_video_texture_cache_new (GstGLContext * ctx)
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cache->ctx = gst_object_ref (ctx);
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#if !HAVE_IOS
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CGLPixelFormatAttribute attribs[1] = { 0 };
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int numPixelFormats;
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CGLPixelFormatObj pixelFormat;
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CGLChoosePixelFormat (attribs, &pixelFormat, &numPixelFormats); // 5
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NSOpenGLContext *platform_ctx =
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(NSOpenGLContext *) gst_gl_context_get_gl_context (ctx);
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CVOpenGLTextureCacheCreate (kCFAllocatorDefault, NULL,
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[platform_ctx CGLContextObj], pixelFormat, NULL, &cache->cache);
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CGLPixelFormatObj pixelFormat =
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gst_gl_context_cocoa_get_pixel_format (GST_GL_CONTEXT_COCOA (ctx));
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CGLContextObj platform_ctx =
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(CGLContextObj) gst_gl_context_get_gl_context (ctx);
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CVOpenGLTextureCacheCreate (kCFAllocatorDefault, NULL, platform_ctx,
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pixelFormat, NULL, &cache->cache);
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#else
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CVOpenGLESTextureCacheCreate (kCFAllocatorDefault, NULL,
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(CVEAGLContext) gst_gl_context_get_gl_context (ctx), NULL, &cache->cache);
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