eglglessink: Fix missing double quotation mark in GLSL code
This commit is contained in:
parent
a95834a491
commit
bb0b872644
@ -224,7 +224,7 @@ static const char *frag_AYUV_prog = {
|
||||
"const vec3 bcoeff = vec3(1.164, 2.018, 0.000);"
|
||||
"void main(void) {"
|
||||
" float r,g,b;"
|
||||
" vec3 yuv;
|
||||
" vec3 yuv;"
|
||||
" vec2 nxy = opos.xy;"
|
||||
" yuv = texture2D(tex,nxy).gba;"
|
||||
" yuv += offset;"
|
||||
|
Loading…
x
Reference in New Issue
Block a user