v4l2: fraction is reversed
In the fraction 1 / 2. 1 is the numerator and 2 is the denominator. The arguments of fraction gst_value_set_fractions() are value, numerator and denominator. Also, gst_value_set_fraction() fails if denominator is 0 for obvious reasons.
This commit is contained in:
parent
171bfeccdf
commit
b91fe36644
@ -216,8 +216,8 @@ gst_v4l2_fill_lists (GstV4l2Object * v4l2object)
|
|||||||
GstTunerNorm *norm;
|
GstTunerNorm *norm;
|
||||||
|
|
||||||
/* fill in defaults */
|
/* fill in defaults */
|
||||||
standard.frameperiod.numerator = 1;
|
standard.frameperiod.numerator = 0;
|
||||||
standard.frameperiod.denominator = 0;
|
standard.frameperiod.denominator = 1;
|
||||||
standard.index = n;
|
standard.index = n;
|
||||||
|
|
||||||
if (v4l2_ioctl (v4l2object->video_fd, VIDIOC_ENUMSTD, &standard) < 0) {
|
if (v4l2_ioctl (v4l2object->video_fd, VIDIOC_ENUMSTD, &standard) < 0) {
|
||||||
@ -238,14 +238,14 @@ gst_v4l2_fill_lists (GstV4l2Object * v4l2object)
|
|||||||
}
|
}
|
||||||
|
|
||||||
GST_DEBUG_OBJECT (e, " '%s', fps: %d / %d",
|
GST_DEBUG_OBJECT (e, " '%s', fps: %d / %d",
|
||||||
standard.name, standard.frameperiod.denominator,
|
standard.name, standard.frameperiod.numerator,
|
||||||
standard.frameperiod.numerator);
|
standard.frameperiod.denominator);
|
||||||
|
|
||||||
v4l2norm = g_object_new (GST_TYPE_V4L2_TUNER_NORM, NULL);
|
v4l2norm = g_object_new (GST_TYPE_V4L2_TUNER_NORM, NULL);
|
||||||
norm = GST_TUNER_NORM (v4l2norm);
|
norm = GST_TUNER_NORM (v4l2norm);
|
||||||
norm->label = g_strdup ((const gchar *) standard.name);
|
norm->label = g_strdup ((const gchar *) standard.name);
|
||||||
gst_value_set_fraction (&norm->framerate,
|
gst_value_set_fraction (&norm->framerate,
|
||||||
standard.frameperiod.denominator, standard.frameperiod.numerator);
|
standard.frameperiod.numerator, standard.frameperiod.denominator);
|
||||||
v4l2norm->index = standard.id;
|
v4l2norm->index = standard.id;
|
||||||
|
|
||||||
GST_DEBUG_OBJECT (v4l2object->element, "index=%08x, label=%s",
|
GST_DEBUG_OBJECT (v4l2object->element, "index=%08x, label=%s",
|
||||||
|
Loading…
x
Reference in New Issue
Block a user