[896/906] utils: use the vtable for deleting the texture
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@ -133,7 +133,7 @@ gst_gl_context_gen_texture (GstGLContext * context, GLuint * pTexture,
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void
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void
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_del_texture (GstGLContext * context, guint * texture)
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_del_texture (GstGLContext * context, guint * texture)
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{
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{
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glDeleteTextures (1, texture);
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context->gl_vtable->DeleteTextures (1, texture);
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}
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}
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void
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void
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