opengl: Rename to _private EGL and GLX context header

Both only contains private symbols, clarify this by using a very explicit
name.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/9306>
This commit is contained in:
Nicolas Dufresne 2025-06-30 16:38:12 -04:00 committed by GStreamer Marge Bot
parent 7f18dc5411
commit b6b6bf9370
13 changed files with 12 additions and 12 deletions

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@ -30,7 +30,7 @@
#include <gst/gst.h>
#include <gst/gl/egl/gstglcontext_egl.h>
#include <gst/gl/egl/gstglcontext_egl_private.h>
#include "gstglwindow_android_egl.h"
#include "../gstglwindow_private.h"

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@ -47,7 +47,7 @@
#include <gst/gl/gstglmemory.h>
#include "gst/gl/egl/gstegl.h"
#include "gst/gl/egl/gstglcontext_egl.h"
#include "gst/gl/egl/gstglcontext_egl_private.h"
#include "gst/gl/egl/gstgldisplay_egl.h"
#if GST_GL_HAVE_DMABUF

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@ -28,7 +28,7 @@
* may need to box it.
*/
#include "gstglcontext_egl.h"
#include "gstglcontext_egl_private.h"
#include <gst/gl/gl.h>
#include <gst/gl/gstglcontext_private.h>

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@ -44,7 +44,7 @@
#include "gstegl.h"
#include "gsteglimage.h"
#include "gstglcontext_egl.h"
#include "gstglcontext_egl_private.h"
static GstAllocator *_gl_memory_egl_allocator;

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@ -25,7 +25,7 @@
#include "../gstgl_fwd.h"
#include <gst/gl/gstglcontext.h>
#include <gst/gl/egl/gstglcontext_egl.h>
#include <gst/gl/egl/gstglcontext_egl_private.h>
#include "gstgldisplay_gbm.h"
#include "gstglwindow_gbm_egl.h"

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@ -73,10 +73,10 @@
#endif
#if GST_GL_HAVE_PLATFORM_GLX
#include "x11/gstglcontext_glx.h"
#include "x11/gstglcontext_glx_private.h"
#endif
#if GST_GL_HAVE_PLATFORM_EGL
#include "egl/gstglcontext_egl.h"
#include "egl/gstglcontext_egl_private.h"
#endif
#if GST_GL_HAVE_PLATFORM_CGL
#include "cocoa/gstglcontext_cocoa.h"

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@ -34,7 +34,7 @@
#include "egl/gsteglimage_private.h"
#include "egl/gsteglimagecache.h"
#include "egl/gstglmemoryegl.h"
#include "egl/gstglcontext_egl.h"
#include "egl/gstglcontext_egl_private.h"
#endif
#if GST_GL_HAVE_DMABUF

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@ -46,7 +46,7 @@
#endif
#if GST_GL_HAVE_PLATFORM_EGL
#include "egl/gstglcontext_egl.h"
#include "egl/gstglcontext_egl_private.h"
#include "egl/gsteglimage.h"
#if GST_GL_HAVE_DMABUF
#ifdef HAVE_LIBDRM

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@ -23,7 +23,7 @@
#endif
#include <gst/gl/gstglcontext.h>
#include <gst/gl/egl/gstglcontext_egl.h>
#include <gst/gl/egl/gstglcontext_egl_private.h>
#include "gstglwindow_winrt_egl.h"
#include "../gstglwindow_private.h"

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@ -35,7 +35,7 @@
#include <gst/gl/gstglcontext.h>
#include <gst/gl/gl.h>
#include "gstglcontext_glx.h"
#include "gstglcontext_glx_private.h"
#include "../utils/opengl_versions.h"
#include "../gstglcontext_private.h"

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@ -3,7 +3,7 @@
#if GST_GL_HAVE_PLATFORM_EGL
#include <gst/gl/egl/gstgldisplay_egl.h>
#include <gst/gl/egl/gstglcontext_egl.h>
#include <gst/gl/egl/gstglcontext_egl_private.h>
#include <gst/gl/egl/gstglmemoryegl.h>
#endif