gl: add necessary context_egl.h #includes to the source files
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@ -38,6 +38,7 @@
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#include <string.h>
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#include <gst/gl/egl/gstglmemoryegl.h>
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#include <gst/gl/egl/gstglcontext_egl.h>
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static GstAllocator *_gl_memory_egl_allocator;
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@ -29,6 +29,7 @@
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#if GST_GL_HAVE_PLATFORM_EGL
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#include "egl/gstglmemoryegl.h"
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#include "egl/gstglcontext_egl.h"
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#endif
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#if GST_GL_HAVE_DMABUF
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