diff --git a/gst-libs/gst/gl/gstglshader.c b/gst-libs/gst/gl/gstglshader.c index 9c470810a1..9e5e1f780a 100644 --- a/gst-libs/gst/gl/gstglshader.c +++ b/gst-libs/gst/gl/gstglshader.c @@ -1336,7 +1336,6 @@ gst_gl_shader_set_uniform_matrix_4fv (GstGLShader * shader, const gchar * name, gl->UniformMatrix4fv (location, count, transpose, value); } -#if GST_GL_HAVE_OPENGL /** * gst_gl_shader_set_uniform_matrix_2x3fv: * @shader: a #GstGLShader @@ -1504,7 +1503,6 @@ gst_gl_shader_set_uniform_matrix_4x3fv (GstGLShader * shader, gl->UniformMatrix4x3fv (location, count, transpose, value); } -#endif /* GST_GL_HAVE_OPENGL */ /** * gst_gl_shader_get_attribute_location: diff --git a/gst-libs/gst/gl/gstglshader.h b/gst-libs/gst/gl/gstglshader.h index 8bda1683c6..0e4912373f 100644 --- a/gst-libs/gst/gl/gstglshader.h +++ b/gst-libs/gst/gl/gstglshader.h @@ -135,7 +135,6 @@ GST_EXPORT void gst_gl_shader_set_uniform_matrix_3fv (GstGLShader *shader, const gchar *name, gint count, gboolean transpose, const gfloat* value); GST_EXPORT void gst_gl_shader_set_uniform_matrix_4fv (GstGLShader *shader, const gchar *name, gint count, gboolean transpose, const gfloat* value); -#if GST_GL_HAVE_OPENGL GST_EXPORT void gst_gl_shader_set_uniform_matrix_2x3fv (GstGLShader *shader, const gchar *name, gint count, gboolean transpose, const gfloat* value); GST_EXPORT @@ -148,7 +147,6 @@ GST_EXPORT void gst_gl_shader_set_uniform_matrix_4x2fv (GstGLShader *shader, const gchar *name, gint count, gboolean transpose, const gfloat* value); GST_EXPORT void gst_gl_shader_set_uniform_matrix_4x3fv (GstGLShader *shader, const gchar *name, gint count, gboolean transpose, const gfloat* value); -#endif GST_EXPORT gint gst_gl_shader_get_attribute_location (GstGLShader *shader, const gchar *name);