diff --git a/subprojects/gst-plugins-bad/gst-libs/gst/d3d12/gstd3d12device.cpp b/subprojects/gst-plugins-bad/gst-libs/gst/d3d12/gstd3d12device.cpp index b58d628d40..c2cec7db94 100644 --- a/subprojects/gst-plugins-bad/gst-libs/gst/d3d12/gstd3d12device.cpp +++ b/subprojects/gst-plugins-bad/gst-libs/gst/d3d12/gstd3d12device.cpp @@ -1544,7 +1544,7 @@ gst_d3d12_device_get_queue_unchecked (GstD3D12Device * device, * * Gets fence handle of command queue * - * Returns: (transfer none): ID3D12Fence handle + * Returns: (transfer none) (nullable): ID3D12Fence handle * * Since: 1.26 */ @@ -1598,7 +1598,7 @@ gst_d3d12_device_get_format (GstD3D12Device * device, * * Gets #GstD3D12CmdQueue corresponding to @queue_type * - * Returns: (transfer none): a #GstD3D12CmdQueue + * Returns: (transfer none) (nullable): a #GstD3D12CmdQueue * * Since: 1.26 */ diff --git a/subprojects/gst-plugins-bad/gst-libs/gst/d3d12/gstd3d12memory.cpp b/subprojects/gst-plugins-bad/gst-libs/gst/d3d12/gstd3d12memory.cpp index 59cbffcd6b..c541650cb4 100644 --- a/subprojects/gst-plugins-bad/gst-libs/gst/d3d12/gstd3d12memory.cpp +++ b/subprojects/gst-plugins-bad/gst-libs/gst/d3d12/gstd3d12memory.cpp @@ -683,14 +683,14 @@ gst_d3d12_memory_init_once (void) * gst_d3d12_memory_get_resource_handle: * @mem: a #GstD3D12Memory * - * Returns: (transfer none) (nullable): ID3D12Resource handle + * Returns: (transfer none): ID3D12Resource handle * * Since: 1.26 */ ID3D12Resource * gst_d3d12_memory_get_resource_handle (GstD3D12Memory * mem) { - g_return_val_if_fail (gst_is_d3d12_memory (GST_MEMORY_CAST (mem)), FALSE); + g_return_val_if_fail (gst_is_d3d12_memory (GST_MEMORY_CAST (mem)), nullptr); return mem->priv->resource.Get (); } @@ -980,7 +980,7 @@ gst_d3d12_memory_get_nt_handle_unlocked (GstD3D12Memory * mem, HANDLE * handle) /** * gst_d3d12_memory_get_nt_handle: * @mem: a #GstD3D12Memory - * @handle: (out) (transfer none) a sharable NT handle + * @handle: (out) (transfer none): a sharable NT handle * * Gets NT handle created via ID3D12Device::CreateSharedHandle(). * Returned NT handle is owned by @mem, thus caller should not close @@ -1929,7 +1929,7 @@ gst_d3d12_pool_allocator_acquire_memory_internal (GstD3D12PoolAllocator * self, * @heap_flags: a D3D12_HEAP_FLAGS * @desc: a D3D12_RESOURCE_DESC * @initial_state: initial resource state - * @optimized_clear_value: (allow-none) optimized clear value + * @optimized_clear_value: (allow-none): optimized clear value * * Returns: (transfer full) (nullable): a new #GstD3D12PoolAllocator instance *