decodebin2: Set the multiqueue limits to the playing limits after overrun too
We don't expect any new pads anymore and prerolling is finished now.
This commit is contained in:
parent
494b2cb1a7
commit
a5535e76e0
@ -2754,6 +2754,12 @@ multi_queue_overrun_cb (GstElement * queue, GstDecodeGroup * group)
|
||||
queue);
|
||||
|
||||
group->overrun = TRUE;
|
||||
/* this group has prerolled enough to not need more pads,
|
||||
* we can probably set its buffering state to playing now */
|
||||
GST_DEBUG_OBJECT (group->dbin, "Setting group %p multiqueue to "
|
||||
"'playing' buffering mode", group);
|
||||
decodebin_set_queue_size (group->dbin, group->multiqueue, FALSE,
|
||||
(group->parent ? group->parent->seekable : TRUE));
|
||||
|
||||
/* FIXME: We should make sure that everything gets exposed now
|
||||
* even if child chains are not complete because the will never
|
||||
|
Loading…
x
Reference in New Issue
Block a user