audioconvert: clear convert object
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@ -198,8 +198,10 @@ gst_audio_convert_dispose (GObject * obj)
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{
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{
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GstAudioConvert *this = GST_AUDIO_CONVERT (obj);
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GstAudioConvert *this = GST_AUDIO_CONVERT (obj);
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if (this->convert)
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if (this->convert) {
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gst_audio_converter_free (this->convert);
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gst_audio_converter_free (this->convert);
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this->convert = NULL;
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}
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G_OBJECT_CLASS (parent_class)->dispose (obj);
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G_OBJECT_CLASS (parent_class)->dispose (obj);
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}
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}
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