visual: add a FIXME as the discussion in IRC discontinued
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@ -168,6 +168,7 @@ gst_visual_setup (GstAudioVisualizer * bscope)
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gst_visual_clear_actors (visual);
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/* FIXME: we need to know how many bits we actually have in memory */
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depth = bscope->vinfo.finfo->pixel_stride[0];
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if (bscope->vinfo.finfo->bits >= 8) {
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depth *= 8;
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