examples: win32-videooverlay: Add support for testing gst_video_overlay_set_render_rectangle
Add keyboard handler to test gst_video_overlay_set_render_rectangle() API for Windows video elements Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/1235>
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@ -36,11 +36,28 @@ static HWND hwnd = NULL;
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static gboolean test_fullscreen = FALSE;
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static gboolean test_fullscreen = FALSE;
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static gboolean fullscreen = FALSE;
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static gboolean fullscreen = FALSE;
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static gchar *video_sink = NULL;
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static gchar *video_sink = NULL;
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static GstElement *sink = NULL;
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static gboolean run_thread = FALSE;
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static gboolean run_thread = FALSE;
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static LONG prev_style = 0;
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static LONG prev_style = 0;
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static RECT prev_rect = { 0, };
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static RECT prev_rect = { 0, };
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static gint x = 0;
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static gint y = 0;
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static gint width = 320;
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static gint height = 240;
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typedef struct
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{
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GThread *thread;
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HANDLE event_handle;
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HANDLE console_handle;
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gboolean closing;
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GMutex lock;
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} Win32KeyHandler;
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static Win32KeyHandler *win32_key_handler = NULL;
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#define DEFAULT_VIDEO_SINK "d3d11videosink"
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#define DEFAULT_VIDEO_SINK "d3d11videosink"
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static gboolean
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static gboolean
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@ -218,7 +235,7 @@ timeout_cb (gpointer user_data)
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static gpointer
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static gpointer
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pipeline_runner_func (gpointer user_data)
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pipeline_runner_func (gpointer user_data)
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{
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{
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GstElement *pipeline, *src, *sink;
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GstElement *pipeline, *src;
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GstStateChangeReturn sret;
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GstStateChangeReturn sret;
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gint num_repeat = 0;
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gint num_repeat = 0;
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GMainContext *context = NULL;
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GMainContext *context = NULL;
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@ -246,6 +263,8 @@ pipeline_runner_func (gpointer user_data)
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exit (1);
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exit (1);
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}
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}
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gst_object_ref_sink (sink);
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gst_bin_add_many (GST_BIN (pipeline), src, sink, NULL);
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gst_bin_add_many (GST_BIN (pipeline), src, sink, NULL);
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gst_element_link (src, sink);
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gst_element_link (src, sink);
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@ -293,6 +312,161 @@ pipeline_runner_func (gpointer user_data)
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return NULL;
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return NULL;
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}
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}
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static void
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print_keyboard_help (void)
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{
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/* *INDENT-OFF* */
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static struct
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{
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const gchar *key_desc;
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const gchar *key_help;
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} key_controls[] = {
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{
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"\342\206\222", "move overlay to right-hand side"}, {
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"\342\206\220", "move overlay to left-hand side"}, {
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"\342\206\221", "move overlay to upward"}, {
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"\342\206\223", "move overlay to downward"}, {
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">", "increase overlay width"}, {
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"<", "decrease overlay width"}, {
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"+", "increase overlay height"}, {
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"-", "decrease overlay height"}, {
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"r", "reset render rectangle"}, {
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"e", "expose overlay"}, {
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"k", "show keyboard shortcuts"},
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};
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/* *INDENT-ON* */
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guint i, chars_to_pad, desc_len, max_desc_len = 0;
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gst_print ("\n\n%s\n\n", "Interactive mode - keyboard controls:");
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for (i = 0; i < G_N_ELEMENTS (key_controls); ++i) {
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desc_len = g_utf8_strlen (key_controls[i].key_desc, -1);
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max_desc_len = MAX (max_desc_len, desc_len);
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}
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++max_desc_len;
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for (i = 0; i < G_N_ELEMENTS (key_controls); ++i) {
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chars_to_pad = max_desc_len - g_utf8_strlen (key_controls[i].key_desc, -1);
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gst_print ("\t%s", key_controls[i].key_desc);
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gst_print ("%-*s: ", chars_to_pad, "");
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gst_print ("%s\n", key_controls[i].key_help);
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}
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gst_print ("\n");
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}
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static gboolean
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win32_kb_source_cb (Win32KeyHandler * handler)
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{
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HANDLE h_input = handler->console_handle;
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INPUT_RECORD buffer;
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DWORD n;
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if (PeekConsoleInput (h_input, &buffer, 1, &n) && n == 1) {
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ReadConsoleInput (h_input, &buffer, 1, &n);
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if (buffer.EventType == KEY_EVENT && buffer.Event.KeyEvent.bKeyDown) {
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gchar key_val[2] = { 0 };
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switch (buffer.Event.KeyEvent.wVirtualKeyCode) {
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case VK_RIGHT:
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gst_println ("Move xpos to %d", x++);
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gst_video_overlay_set_render_rectangle (GST_VIDEO_OVERLAY (sink),
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x, y, width, height);
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break;
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case VK_LEFT:
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gst_println ("Move xpos to %d", x--);
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gst_video_overlay_set_render_rectangle (GST_VIDEO_OVERLAY (sink),
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x, y, width, height);
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break;
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case VK_UP:
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gst_println ("Move ypos to %d", y--);
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gst_video_overlay_set_render_rectangle (GST_VIDEO_OVERLAY (sink),
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x, y, width, height);
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break;
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case VK_DOWN:
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gst_println ("Move ypos to %d", y++);
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gst_video_overlay_set_render_rectangle (GST_VIDEO_OVERLAY (sink),
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x, y, width, height);
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break;
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default:
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key_val[0] = buffer.Event.KeyEvent.uChar.AsciiChar;
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switch (key_val[0]) {
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case '<':
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gst_println ("Decrease width to %d", width--);
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gst_video_overlay_set_render_rectangle (GST_VIDEO_OVERLAY (sink),
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x, y, width, height);
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break;
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case '>':
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gst_println ("Increase width to %d", width++);
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gst_video_overlay_set_render_rectangle (GST_VIDEO_OVERLAY (sink),
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x, y, width, height);
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break;
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case '+':
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gst_println ("Increase height to %d", height++);
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gst_video_overlay_set_render_rectangle (GST_VIDEO_OVERLAY (sink),
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x, y, width, height);
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break;
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case '-':
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gst_println ("Decrease height to %d", height--);
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gst_video_overlay_set_render_rectangle (GST_VIDEO_OVERLAY (sink),
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x, y, width, height);
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break;
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case 'r':
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gst_println ("Reset render rectangle by setting -1 width/height");
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gst_video_overlay_set_render_rectangle (GST_VIDEO_OVERLAY (sink),
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x, y, -1, -1);
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break;
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case 'e':
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gst_println ("Expose overlay");
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gst_video_overlay_expose (GST_VIDEO_OVERLAY (sink));
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break;
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case 'k':
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print_keyboard_help ();
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break;
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default:
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break;
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}
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break;
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}
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}
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}
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return G_SOURCE_REMOVE;
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}
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static gpointer
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win32_kb_thread (gpointer user_data)
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{
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Win32KeyHandler *handler = (Win32KeyHandler *) user_data;
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HANDLE handles[2];
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handles[0] = handler->event_handle;
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handles[1] = handler->console_handle;
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while (TRUE) {
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DWORD ret = WaitForMultipleObjects (2, handles, FALSE, INFINITE);
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static guint i = 0;
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if (ret == WAIT_FAILED) {
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g_warning ("WaitForMultipleObject Failed");
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return NULL;
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}
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g_mutex_lock (&handler->lock);
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if (handler->closing) {
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g_mutex_unlock (&handler->lock);
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return NULL;
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}
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g_mutex_unlock (&handler->lock);
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g_idle_add ((GSourceFunc) win32_kb_source_cb, handler);
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}
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return NULL;
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}
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gint
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gint
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main (gint argc, gchar ** argv)
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main (gint argc, gchar ** argv)
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{
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{
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@ -361,6 +535,25 @@ main (gint argc, gchar ** argv)
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msg_io_channel = g_io_channel_win32_new_messages (0);
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msg_io_channel = g_io_channel_win32_new_messages (0);
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g_io_add_watch (msg_io_channel, G_IO_IN, msg_cb, NULL);
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g_io_add_watch (msg_io_channel, G_IO_IN, msg_cb, NULL);
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{
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SECURITY_ATTRIBUTES attrs;
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attrs.nLength = sizeof (SECURITY_ATTRIBUTES);
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attrs.lpSecurityDescriptor = NULL;
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attrs.bInheritHandle = FALSE;
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win32_key_handler = g_new0 (Win32KeyHandler, 1);
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/* create cancellable event handle */
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win32_key_handler->event_handle = CreateEvent (&attrs, TRUE, FALSE, NULL);
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win32_key_handler->console_handle = GetStdHandle (STD_INPUT_HANDLE);
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g_mutex_init (&win32_key_handler->lock);
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win32_key_handler->thread =
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g_thread_new ("key-handler", win32_kb_thread, win32_key_handler);
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}
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gst_println ("Press 'k' to see a list of keyboard shortcuts");
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if (run_thread) {
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if (run_thread) {
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thread = g_thread_new ("pipeline-thread",
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thread = g_thread_new ("pipeline-thread",
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(GThreadFunc) pipeline_runner_func, NULL);
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(GThreadFunc) pipeline_runner_func, NULL);
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@ -373,6 +566,20 @@ terminate:
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if (hwnd)
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if (hwnd)
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DestroyWindow (hwnd);
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DestroyWindow (hwnd);
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if (win32_key_handler) {
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g_mutex_lock (&win32_key_handler->lock);
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win32_key_handler->closing = TRUE;
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g_mutex_unlock (&win32_key_handler->lock);
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SetEvent (win32_key_handler->event_handle);
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g_thread_join (win32_key_handler->thread);
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CloseHandle (win32_key_handler->event_handle);
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g_mutex_clear (&win32_key_handler->lock);
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g_free (win32_key_handler);
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}
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gst_clear_object (&sink);
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g_io_channel_unref (msg_io_channel);
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g_io_channel_unref (msg_io_channel);
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g_main_loop_unref (loop);
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g_main_loop_unref (loop);
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g_free (title);
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g_free (title);
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