build: Don't forget to add windows files to EXTRA_DIST
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@ -96,8 +96,9 @@ noinst_HEADERS += \
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gstmsdkallocator_libva.h
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gstmsdkallocator_libva.h
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endif
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endif
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# TODO: add support for windows compilation
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# Windows compilation files, used by meson
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EXTRA_DIST = \
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EXTRA_DIST = \
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msdk_d3d.c
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msdk_d3d.c \
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gstmsdkallocator_d3d.c
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libgstmsdk_la_LDFLAGS = $(GST_PLUGIN_LDFLAGS)
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libgstmsdk_la_LDFLAGS = $(GST_PLUGIN_LDFLAGS)
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@ -31,3 +31,6 @@ libgstnvenc_la_CFLAGS += $(GST_GL_CFLAGS)
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libgstnvenc_la_LIBADD += $(GST_GL_LIBS)
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libgstnvenc_la_LIBADD += $(GST_GL_LIBS)
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endif
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endif
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libgstnvenc_la_LDFLAGS = $(GST_PLUGIN_LDFLAGS)
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libgstnvenc_la_LDFLAGS = $(GST_PLUGIN_LDFLAGS)
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EXTRA_DIST = \
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nvEncodeAPI.h
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