From 7a166e019b01496827b0540ca9b81a9af45f37b6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tim-Philipp=20M=C3=BCller?= Date: Fri, 6 Nov 2015 12:31:09 +0000 Subject: [PATCH] glshader, tsdemux: simplify code Jus use _delete_link() instead of _remove_link() + _free1() --- gst-libs/gst/gl/gstglshader.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/gst-libs/gst/gl/gstglshader.c b/gst-libs/gst/gl/gstglshader.c index fdaf2fcd70..cbd300d4a0 100644 --- a/gst-libs/gst/gl/gstglshader.c +++ b/gst-libs/gst/gl/gstglshader.c @@ -408,9 +408,8 @@ gst_gl_shader_detach_unlocked (GstGLShader * shader, GstGLSLStage * stage) shader->priv->vtable.DetachShader (shader->priv->program_handle, stage_handle); - shader->priv->stages = g_list_remove_link (shader->priv->stages, elem); + shader->priv->stages = g_list_delete_link (shader->priv->stages, elem); gst_object_unref (stage); - g_list_free_1 (elem); } /**