meson: d3d12: Add support for MinGW DirectXMath package
This is a similar issue that was found for d3d11: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6495 Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/9464>
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@ -122,7 +122,7 @@ have_dx_math = cxx.compiles('''
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name: 'DirectXMath support in Windows SDK')
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if not have_dx_math
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directxmath_dep = dependency('directxmath',
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directxmath_dep = dependency('DirectXMath', 'directxmath',
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allow_fallback: true,
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required: d3d12_option)
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if not directxmath_dep.found()
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@ -202,7 +202,7 @@ have_dx_math = cxx.compiles('''
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name: 'DirectXMath support in Windows SDK')
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if not have_dx_math
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directxmath_dep = dependency('directxmath',
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directxmath_dep = dependency('DirectXMath', 'directxmath',
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allow_fallback: true,
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required: d3d12_option)
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if not directxmath_dep.found()
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