From 6ede4a99a758004a0c1d2eb2370d8941876d1ef0 Mon Sep 17 00:00:00 2001 From: Seungha Yang Date: Fri, 24 Jul 2020 01:43:16 +0900 Subject: [PATCH] d3d11window: Increase timeout to 10 sec for WinRT window implementations No strong reason for this number, but we can follow other well known UWP implementation ANGLE. Part-of: --- sys/d3d11/gstd3d11window_corewindow.cpp | 2 +- sys/d3d11/gstd3d11window_swapchainpanel.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/sys/d3d11/gstd3d11window_corewindow.cpp b/sys/d3d11/gstd3d11window_corewindow.cpp index 2ee62d9327..af0104d358 100644 --- a/sys/d3d11/gstd3d11window_corewindow.cpp +++ b/sys/d3d11/gstd3d11window_corewindow.cpp @@ -56,7 +56,7 @@ GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_window_debug); } /* timeout to wait busy UI thread */ -#define DEFAULT_ASYNC_TIMEOUT (5 * 1000) +#define DEFAULT_ASYNC_TIMEOUT (10 * 1000) typedef struct _CoreWindowWinRTStorage { diff --git a/sys/d3d11/gstd3d11window_swapchainpanel.cpp b/sys/d3d11/gstd3d11window_swapchainpanel.cpp index 8c99e08ef9..f13d0d98c9 100644 --- a/sys/d3d11/gstd3d11window_swapchainpanel.cpp +++ b/sys/d3d11/gstd3d11window_swapchainpanel.cpp @@ -49,7 +49,7 @@ GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_window_debug); } /* timeout to wait busy UI thread */ -#define DEFAULT_ASYNC_TIMEOUT (5 * 1000) +#define DEFAULT_ASYNC_TIMEOUT (10 * 1000) typedef struct _SwapChainPanelWinRTStorage {