gl/window: fix string length check for eagl
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@ -182,7 +182,7 @@ gst_gl_window_new (GstGLDisplay * display)
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window = GST_GL_WINDOW (gst_gl_window_android_egl_new ());
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#endif
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#if GST_GL_HAVE_WINDOW_EAGL
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if (!window && (!user_choice || g_strstr_len (user_choice, 7, "eagl")))
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if (!window && (!user_choice || g_strstr_len (user_choice, 4, "eagl")))
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window = GST_GL_WINDOW (gst_gl_window_eagl_new ());
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#endif
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if (!window) {
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