d3d12memory: Make D3D12 map flags inspectable
GIR scanner does not seem to be able to infer integer value Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/9076>
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@ -64,7 +64,7 @@ G_BEGIN_DECLS
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#define GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY "memory:D3D12Memory"
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/**
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* GST_MAP_D3D12:
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* GST_MAP_D3D12: (value 131072) (type GstMapFlags)
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*
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* Flag indicating that we should map the D3D12 resource instead of to system memory.
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*
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@ -73,7 +73,7 @@ G_BEGIN_DECLS
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#define GST_MAP_D3D12 ((GstMapFlags) (GST_MAP_FLAG_LAST << 1))
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/**
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* GST_MAP_READ_D3D12:
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* GST_MAP_READ_D3D12: (value 131073) (type GstMapFlags)
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*
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* GstMapFlags value alias for GST_MAP_READ | GST_MAP_D3D12
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*
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@ -82,7 +82,7 @@ G_BEGIN_DECLS
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#define GST_MAP_READ_D3D12 ((GstMapFlags) (GST_MAP_READ | GST_MAP_D3D12))
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/**
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* GST_MAP_WRITE_D3D12:
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* GST_MAP_WRITE_D3D12: (value 131074) (type GstMapFlags)
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*
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* GstMapFlags value alias for GST_MAP_WRITE | GST_MAP_D3D12
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*
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