From 6531037533d68c8b50ddea5a021421fd24c7337c Mon Sep 17 00:00:00 2001 From: Seungha Yang Date: Tue, 18 Feb 2020 20:09:19 +0900 Subject: [PATCH] glwindow/win32: Accept both win32 and egl display EGL would be the case where we use ANGLE. --- gst-libs/gst/gl/win32/gstglwindow_win32.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/gst-libs/gst/gl/win32/gstglwindow_win32.c b/gst-libs/gst/gl/win32/gstglwindow_win32.c index 2c6748661a..f0236570a7 100644 --- a/gst-libs/gst/gl/win32/gstglwindow_win32.c +++ b/gst-libs/gst/gl/win32/gstglwindow_win32.c @@ -97,8 +97,8 @@ gst_gl_window_win32_new (GstGLDisplay * display) { GstGLWindowWin32 *window; - if ((gst_gl_display_get_handle_type (display) & GST_GL_DISPLAY_TYPE_WIN32) == - 0) + if ((gst_gl_display_get_handle_type (display) & + (GST_GL_DISPLAY_TYPE_WIN32 | GST_GL_DISPLAY_TYPE_EGL)) == 0) /* we require an win32 display to create win32 windows */ return NULL;