compositor: update disted orc fallback files
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@ -86,7 +86,9 @@ void compositor_orc_blend_u8 (guint8 * ORC_RESTRICT d1, int d1_stride, const gui
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void compositor_orc_blend_argb (guint8 * ORC_RESTRICT d1, int d1_stride, const guint8 * ORC_RESTRICT s1, int s1_stride, int p1, int n, int m);
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void compositor_orc_blend_argb (guint8 * ORC_RESTRICT d1, int d1_stride, const guint8 * ORC_RESTRICT s1, int s1_stride, int p1, int n, int m);
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void compositor_orc_blend_bgra (guint8 * ORC_RESTRICT d1, int d1_stride, const guint8 * ORC_RESTRICT s1, int s1_stride, int p1, int n, int m);
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void compositor_orc_blend_bgra (guint8 * ORC_RESTRICT d1, int d1_stride, const guint8 * ORC_RESTRICT s1, int s1_stride, int p1, int n, int m);
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void compositor_orc_overlay_argb (guint8 * ORC_RESTRICT d1, int d1_stride, const guint8 * ORC_RESTRICT s1, int s1_stride, int p1, int n, int m);
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void compositor_orc_overlay_argb (guint8 * ORC_RESTRICT d1, int d1_stride, const guint8 * ORC_RESTRICT s1, int s1_stride, int p1, int n, int m);
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void compositor_orc_overlay_argb_addition (guint8 * ORC_RESTRICT d1, int d1_stride, const guint8 * ORC_RESTRICT s1, int s1_stride, int p1, int n, int m);
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void compositor_orc_overlay_bgra (guint8 * ORC_RESTRICT d1, int d1_stride, const guint8 * ORC_RESTRICT s1, int s1_stride, int p1, int n, int m);
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void compositor_orc_overlay_bgra (guint8 * ORC_RESTRICT d1, int d1_stride, const guint8 * ORC_RESTRICT s1, int s1_stride, int p1, int n, int m);
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void compositor_orc_overlay_bgra_addition (guint8 * ORC_RESTRICT d1, int d1_stride, const guint8 * ORC_RESTRICT s1, int s1_stride, int p1, int n, int m);
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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