gl: fix chaining up GObject's constructed virtual method
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/8416>
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@ -139,6 +139,8 @@ gst_gl_video_flip_constructed (GObject * object)
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{
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{
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GstGLVideoFlip *self = GST_GL_VIDEO_FLIP (object);
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GstGLVideoFlip *self = GST_GL_VIDEO_FLIP (object);
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G_OBJECT_CLASS (parent_class)->constructed (object);
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if (self->method == (GstVideoOrientationMethod) DEFAULT_METHOD) {
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if (self->method == (GstVideoOrientationMethod) DEFAULT_METHOD) {
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gst_gl_video_flip_set_method (self,
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gst_gl_video_flip_set_method (self,
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(GstVideoOrientationMethod) DEFAULT_METHOD, FALSE);
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(GstVideoOrientationMethod) DEFAULT_METHOD, FALSE);
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@ -571,6 +571,8 @@ gst_gl_video_mixer_bin_constructed (GObject * self)
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{
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{
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GstGLMixerBin *mix_bin = GST_GL_MIXER_BIN (self);
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GstGLMixerBin *mix_bin = GST_GL_MIXER_BIN (self);
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G_OBJECT_CLASS (gst_gl_video_mixer_bin_parent_class)->constructed (self);
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gst_gl_mixer_bin_finish_init_with_element (mix_bin,
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gst_gl_mixer_bin_finish_init_with_element (mix_bin,
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g_object_new (GST_TYPE_GL_VIDEO_MIXER,
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g_object_new (GST_TYPE_GL_VIDEO_MIXER,
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"force-live", mix_bin->force_live,
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"force-live", mix_bin->force_live,
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