gl/win32: actually build the gl plugins on win32
Regression from c8ff215b02ee178513e076e2dfbd14e9ce77ec49
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@ -719,6 +719,7 @@ case $host in
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AG_GST_CHECK_LIBHEADER(GLU, glu32, gluSphere,, GL/glu.h)
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AC_CHECK_HEADER(GL/wglext.h, HAVE_WGLEXT="yes", HAVE_WGLEXT="no", [#include <GL/gl.h>])
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if test "x$HAVE_WGLEXT" = "xyes"; then
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HAVE_WGL=yes
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HAVE_GL=yes
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HAVE_GLU=yes
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fi
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