[789/906] egl: Create a window surface if necessary
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@ -200,7 +200,7 @@ gst_gl_egl_create_context (EGLDisplay display, EGLNativeWindowType window,
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egl_exts = eglQueryString (egl->egl_display, EGL_EXTENSIONS);
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if (window && FALSE) {
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if (window) {
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egl->egl_surface =
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eglCreateWindowSurface (egl->egl_display, egl->egl_config, window,
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NULL);
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