v4l2sink: fix for PAUSED->READY->PAUSED state transitions
When v4l2sink goes to PAUSED->READY it only stops streaming, so the state should be set to STATE_PENDING_STREAMON in case the element transitions back to PLAYING.
This commit is contained in:
parent
61db502a12
commit
417b899c44
@ -472,7 +472,7 @@ gst_v4l2sink_change_state (GstElement * element, GstStateChange transition)
|
||||
if (!gst_v4l2_object_stop_streaming (v4l2sink->v4l2object)) {
|
||||
return GST_STATE_CHANGE_FAILURE;
|
||||
}
|
||||
v4l2sink->state = STATE_OFF;
|
||||
v4l2sink->state = STATE_PENDING_STREAMON;
|
||||
}
|
||||
break;
|
||||
case GST_STATE_CHANGE_READY_TO_NULL:
|
||||
@ -482,6 +482,7 @@ gst_v4l2sink_change_state (GstElement * element, GstStateChange transition)
|
||||
/* close the device */
|
||||
if (!gst_v4l2_object_stop (v4l2sink->v4l2object))
|
||||
return GST_STATE_CHANGE_FAILURE;
|
||||
v4l2sink->state = STATE_OFF;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
Loading…
x
Reference in New Issue
Block a user