From 3f94df94876a36bcd4fafa8880ffdc021e58c19b Mon Sep 17 00:00:00 2001 From: Seungha Yang <seungha@centricular.com> Date: Thu, 3 Nov 2022 03:38:33 +0900 Subject: [PATCH] d3d11: Add support for YUY2 format YUY2 is a primary YUV 4:2:2 format for DXVA. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3316> --- .../docs/plugins/gst_plugins_cache.json | 20 +++--- .../gst-libs/gst/d3d11/gstd3d11-private.h | 4 +- .../gst-libs/gst/d3d11/gstd3d11converter.cpp | 71 +++++++++++++++++-- .../gst-libs/gst/d3d11/gstd3d11device.cpp | 4 +- 4 files changed, 82 insertions(+), 17 deletions(-) diff --git a/subprojects/gst-plugins-bad/docs/plugins/gst_plugins_cache.json b/subprojects/gst-plugins-bad/docs/plugins/gst_plugins_cache.json index ab1bdc5bcc..619e4b31e0 100644 --- a/subprojects/gst-plugins-bad/docs/plugins/gst_plugins_cache.json +++ b/subprojects/gst-plugins-bad/docs/plugins/gst_plugins_cache.json @@ -7323,7 +7323,7 @@ "klass": "Filter/Converter/Video/Hardware", "pad-templates": { "sink": { - "caps": "video/x-raw(memory:D3D11Memory):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n\nvideo/x-raw(memory:D3D11Memory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n", + "caps": "video/x-raw(memory:D3D11Memory):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n\nvideo/x-raw(memory:D3D11Memory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n", "direction": "sink", "presence": "always" }, @@ -7379,7 +7379,7 @@ "klass": "Filter/Editor/Video/Compositor", "pad-templates": { "sink_%%u": { - "caps": "video/x-raw(memory:D3D11Memory):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\nvideo/x-raw:\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n", + "caps": "video/x-raw(memory:D3D11Memory):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\nvideo/x-raw:\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n", "direction": "sink", "presence": "request", "type": "GstD3D11CompositorPad" @@ -7440,7 +7440,7 @@ "klass": "Filter/Converter/Scaler/Effect/Video/Hardware", "pad-templates": { "sink": { - "caps": "video/x-raw(memory:D3D11Memory):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n\nvideo/x-raw(memory:D3D11Memory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n", + "caps": "video/x-raw(memory:D3D11Memory):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n\nvideo/x-raw(memory:D3D11Memory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n", "direction": "sink", "presence": "always" }, @@ -7521,7 +7521,7 @@ "klass": "Filter/Effect/Video/Deinterlace/Hardware", "pad-templates": { "sink": { - "caps": "video/x-raw(memory:D3D11Memory):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n\nvideo/x-raw(memory:D3D11Memory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\nvideo/x-raw:\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n\nvideo/x-raw(memory:SystemMemory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n", + "caps": "video/x-raw(memory:D3D11Memory):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n\nvideo/x-raw(memory:D3D11Memory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\nvideo/x-raw:\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n\nvideo/x-raw(memory:SystemMemory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n", "direction": "sink", "presence": "always" }, @@ -7722,12 +7722,12 @@ "klass": "Filter/Video", "pad-templates": { "sink": { - "caps": "video/x-raw(memory:D3D11Memory):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n\nvideo/x-raw(memory:D3D11Memory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\nvideo/x-raw:\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n\nvideo/x-raw(memory:SystemMemory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n", + "caps": "video/x-raw(memory:D3D11Memory):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n\nvideo/x-raw(memory:D3D11Memory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\nvideo/x-raw:\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n\nvideo/x-raw(memory:SystemMemory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n", "direction": "sink", "presence": "always" }, "src": { - "caps": "video/x-raw(memory:D3D11Memory):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n\nvideo/x-raw(memory:D3D11Memory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\nvideo/x-raw:\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n\nvideo/x-raw(memory:SystemMemory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n", + "caps": "video/x-raw(memory:D3D11Memory):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n\nvideo/x-raw(memory:D3D11Memory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\nvideo/x-raw:\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n\nvideo/x-raw(memory:SystemMemory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n", "direction": "src", "presence": "always" } @@ -7963,7 +7963,7 @@ "klass": "Filter/Converter/Video/Scaler/Hardware", "pad-templates": { "sink": { - "caps": "video/x-raw(memory:D3D11Memory):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n\nvideo/x-raw(memory:D3D11Memory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n", + "caps": "video/x-raw(memory:D3D11Memory):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n\nvideo/x-raw(memory:D3D11Memory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n", "direction": "sink", "presence": "always" }, @@ -8250,12 +8250,12 @@ "klass": "Filter/Video", "pad-templates": { "sink": { - "caps": "video/x-raw:\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n\nvideo/x-raw(memory:SystemMemory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n\nvideo/x-raw(memory:D3D11Memory):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n\nvideo/x-raw(memory:D3D11Memory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n", + "caps": "video/x-raw:\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n\nvideo/x-raw(memory:SystemMemory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n\nvideo/x-raw(memory:D3D11Memory):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n\nvideo/x-raw(memory:D3D11Memory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n", "direction": "sink", "presence": "always" }, "src": { - "caps": "video/x-raw(memory:D3D11Memory):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n\nvideo/x-raw(memory:D3D11Memory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\nvideo/x-raw:\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n\nvideo/x-raw(memory:SystemMemory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n", + "caps": "video/x-raw(memory:D3D11Memory):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n\nvideo/x-raw(memory:D3D11Memory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\nvideo/x-raw:\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n\nvideo/x-raw(memory:SystemMemory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n", "direction": "src", "presence": "always" } @@ -8281,7 +8281,7 @@ "klass": "Sink/Video", "pad-templates": { "sink": { - "caps": "video/x-raw(memory:D3D11Memory):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n\nvideo/x-raw(memory:D3D11Memory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\nvideo/x-raw:\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n\nvideo/x-raw(memory:SystemMemory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n", + "caps": "video/x-raw(memory:D3D11Memory):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n\nvideo/x-raw(memory:D3D11Memory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\nvideo/x-raw:\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n\nvideo/x-raw(memory:SystemMemory, meta:GstVideoOverlayComposition):\n format: { RGBA64_LE, RGB10A2_LE, BGRA, RGBA, BGRx, RGBx, VUYA, NV12, NV21, P010_10LE, P012_LE, P016_LE, I420, YV12, I420_10LE, I420_12LE, Y42B, I422_10LE, I422_12LE, Y444, Y444_10LE, Y444_12LE, Y444_16LE, GRAY8, GRAY16_LE, AYUV, AYUV64, Y410, YUY2 }\n width: [ 1, 16384 ]\n height: [ 1, 16384 ]\n framerate: [ 0/1, 2147483647/1 ]\n", "direction": "sink", "presence": "always" } diff --git a/subprojects/gst-plugins-bad/gst-libs/gst/d3d11/gstd3d11-private.h b/subprojects/gst-plugins-bad/gst-libs/gst/d3d11/gstd3d11-private.h index 17a84fdd6f..8529e824f3 100644 --- a/subprojects/gst-plugins-bad/gst-libs/gst/d3d11/gstd3d11-private.h +++ b/subprojects/gst-plugins-bad/gst-libs/gst/d3d11/gstd3d11-private.h @@ -36,7 +36,7 @@ G_BEGIN_DECLS "GRAY8, GRAY16_LE, AYUV, AYUV64" #define GST_D3D11_EXTRA_IN_FORMATS \ - "Y410" + "Y410, YUY2" #define GST_D3D11_SINK_FORMATS \ "{ " GST_D3D11_COMMON_FORMATS " ," GST_D3D11_EXTRA_IN_FORMATS " }" @@ -121,6 +121,8 @@ static const GstD3D11Format _gst_d3d11_default_format_map[] = { MAKE_FORMAT_MAP_RGB (GRAY16_LE, R16_UNORM), MAKE_FORMAT_MAP_YUV_FULL (Y410, Y410, R10G10B10A2_UNORM, UNKNOWN, UNKNOWN, UNKNOWN, D3D11_FORMAT_SUPPORT_SHADER_SAMPLE), + MAKE_FORMAT_MAP_YUV_FULL (YUY2, YUY2, R8G8B8A8_UNORM, UNKNOWN, UNKNOWN, UNKNOWN, + D3D11_FORMAT_SUPPORT_SHADER_SAMPLE), }; #undef MAKE_FORMAT_MAP_YUV diff --git a/subprojects/gst-plugins-bad/gst-libs/gst/d3d11/gstd3d11converter.cpp b/subprojects/gst-plugins-bad/gst-libs/gst/d3d11/gstd3d11converter.cpp index 3fb5b7a2dc..7bcaf5d985 100644 --- a/subprojects/gst-plugins-bad/gst-libs/gst/d3d11/gstd3d11converter.cpp +++ b/subprojects/gst-plugins-bad/gst-libs/gst/d3d11/gstd3d11converter.cpp @@ -601,6 +601,8 @@ struct _GstD3D11ConverterPrivate FLOAT clear_color[4][4]; GstD3D11ColorMatrix clear_color_matrix; + GstVideoConverter *unpack_convert; + /* video processor */ D3D11_VIDEO_COLOR background_color; ID3D11VideoDevice *video_device; @@ -823,6 +825,9 @@ gst_d3d11_converter_finalize (GObject * object) g_free (priv->in_cll_str); g_free (priv->out_cll_str); + if (priv->unpack_convert) + gst_video_converter_free (priv->unpack_convert); + G_OBJECT_CLASS (parent_class)->finalize (object); } @@ -3014,6 +3019,12 @@ gst_d3d11_converter_new (GstD3D11Device * device, const GstVideoInfo * in_info, GST_DEBUG_OBJECT (self, "Video processor is available"); priv->supported_backend |= GST_D3D11_CONVERTER_BACKEND_VIDEO_PROCESSOR; } + + /* Always use converter */ + if (GST_VIDEO_INFO_FORMAT (in_info) == GST_VIDEO_FORMAT_YUY2) { + GST_DEBUG_OBJECT (self, "Use video processor only"); + goto out; + } } if ((wanted_backend & GST_D3D11_CONVERTER_BACKEND_SHADER) == 0) @@ -3057,6 +3068,28 @@ gst_d3d11_converter_new (GstD3D11Device * device, const GstVideoInfo * in_info, if (!gst_d3d11_converter_prepare_output (self, out_info)) goto out; + /* XXX: hard to make sampling of packed 4:2:2 format, use software + * converter to convert YUV2 to Y42B */ + if (GST_VIDEO_INFO_FORMAT (in_info) == GST_VIDEO_FORMAT_YUY2) { + GstVideoInfo tmp_info; + + gst_video_info_set_interlaced_format (&tmp_info, GST_VIDEO_FORMAT_Y42B, + GST_VIDEO_INFO_INTERLACE_MODE (in_info), + GST_VIDEO_INFO_WIDTH (in_info), GST_VIDEO_INFO_HEIGHT (in_info)); + tmp_info.chroma_site = in_info->chroma_site; + tmp_info.colorimetry = in_info->colorimetry; + tmp_info.fps_n = in_info->fps_n; + tmp_info.fps_d = in_info->fps_d; + tmp_info.par_n = in_info->par_n; + tmp_info.par_d = in_info->par_d; + + priv->unpack_convert = + gst_video_converter_new (in_info, &tmp_info, nullptr); + + priv->fallback_info = tmp_info; + in_info = &priv->fallback_info; + } + if (!gst_d3d11_converter_prepare_sample_texture (self, in_info, out_info)) goto out; @@ -3303,7 +3336,7 @@ gst_d3d11_converter_copy_buffer (GstD3D11Converter * self, GstBuffer * in_buf) GstD3D11ConverterPrivate *priv = self->priv; GstVideoFrame frame, fallback_frame; GstVideoInfo *fallback_info = &priv->fallback_info; - gboolean ret; + gboolean ret = TRUE; if (!gst_video_frame_map (&frame, &priv->in_info, in_buf, GST_MAP_READ)) { GST_ERROR_OBJECT (self, "Failed to map input buffer"); @@ -3314,7 +3347,30 @@ gst_d3d11_converter_copy_buffer (GstD3D11Converter * self, GstBuffer * in_buf) if (fallback_info->width != GST_VIDEO_FRAME_WIDTH (&frame) || fallback_info->height != GST_VIDEO_FRAME_HEIGHT (&frame)) { gst_clear_buffer (&priv->fallback_inbuf); - *fallback_info = frame.info; + + if (GST_VIDEO_INFO_FORMAT (&priv->in_info) == GST_VIDEO_FORMAT_YUY2 && + priv->unpack_convert) { + gst_video_info_set_interlaced_format (fallback_info, + GST_VIDEO_FORMAT_Y42B, GST_VIDEO_INFO_INTERLACE_MODE (&frame.info), + GST_VIDEO_INFO_WIDTH (&frame.info), + GST_VIDEO_INFO_HEIGHT (&frame.info)); + fallback_info->chroma_site = frame.info.chroma_site; + fallback_info->colorimetry = frame.info.colorimetry; + fallback_info->fps_n = frame.info.fps_n; + fallback_info->fps_d = frame.info.fps_d; + fallback_info->par_n = frame.info.par_n; + fallback_info->par_d = frame.info.par_d; + + if (priv->unpack_convert) + gst_video_converter_free (priv->unpack_convert); + + priv->unpack_convert = + gst_video_converter_new (&frame.info, fallback_info, nullptr); + + g_assert (priv->unpack_convert); + } else { + *fallback_info = frame.info; + } } if (!priv->fallback_inbuf && @@ -3328,7 +3384,11 @@ gst_d3d11_converter_copy_buffer (GstD3D11Converter * self, GstBuffer * in_buf) goto error; } - ret = gst_video_frame_copy (&fallback_frame, &frame); + if (priv->unpack_convert) { + gst_video_converter_frame (priv->unpack_convert, &frame, &fallback_frame); + } else { + ret = gst_video_frame_copy (&fallback_frame, &frame); + } gst_video_frame_unmap (&fallback_frame); gst_video_frame_unmap (&frame); @@ -3609,8 +3669,9 @@ gst_d3d11_converter_convert_buffer_internal (GstD3D11Converter * self, } /* But allows input copying */ - if (!gst_d3d11_converter_ensure_d3d11_buffer (self, in_buf)) { - GST_LOG_OBJECT (self, "Input is not d3d11 buffer"); + if (!gst_d3d11_converter_ensure_d3d11_buffer (self, in_buf) || + (GST_VIDEO_INFO_FORMAT (&priv->in_info) == GST_VIDEO_FORMAT_YUY2 && + priv->unpack_convert)) { if (!gst_d3d11_converter_copy_buffer (self, in_buf)) { GST_ERROR_OBJECT (self, "Couldn't copy into fallback buffer"); return FALSE; diff --git a/subprojects/gst-plugins-bad/gst-libs/gst/d3d11/gstd3d11device.cpp b/subprojects/gst-plugins-bad/gst-libs/gst/d3d11/gstd3d11device.cpp index fc668736a9..2fb8f00ad9 100644 --- a/subprojects/gst-plugins-bad/gst-libs/gst/d3d11/gstd3d11device.cpp +++ b/subprojects/gst-plugins-bad/gst-libs/gst/d3d11/gstd3d11device.cpp @@ -507,7 +507,9 @@ gst_d3d11_device_setup_format_table (GstD3D11Device * self) case GST_VIDEO_FORMAT_NV12: case GST_VIDEO_FORMAT_P010_10LE: case GST_VIDEO_FORMAT_P012_LE: - case GST_VIDEO_FORMAT_P016_LE:{ + case GST_VIDEO_FORMAT_P016_LE: + case GST_VIDEO_FORMAT_YUY2: + { gboolean supported = TRUE; if (is_windows_8_or_greater ())