tests/gl: fix typo
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@ -174,7 +174,7 @@ draw_render (gpointer data)
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gl->LoadIdentity ();
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gl->ActiveTexture (GL_TEXTURE_2D);
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gl->BindTexture (GL_TEXTURE_2D, tex_id);
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gl->BindTexture (GL_TEXTURE_2D, tex);
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gl->EnableClientState (GL_VERTEX_ARRAY);
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gl->VertexPointer (2, GL_FLOAT, 0, &verts);
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