textrender: Correctly initialize the background for ARGB too
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@ -470,10 +470,16 @@ gst_text_render_chain (GstPad * pad, GstBuffer * inbuf)
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gst_buffer_copy_metadata (outbuf, inbuf, GST_BUFFER_COPY_TIMESTAMPS);
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data = GST_BUFFER_DATA (outbuf);
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for (n = 0; n < render->width * render->height; n++) {
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data[n * 4] = 0;
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data[n * 4 + 1] = 0;
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data[n * 4 + 2] = data[n * 4 + 3] = 128;
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if (render->use_ARGB) {
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for (n = 0; n < render->width * render->height; n++) {
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data[n * 4] = 0;
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data[n * 4 + 1] = data[n * 4 + 2] = data[n * 4 + 3] = 0;
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}
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} else {
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for (n = 0; n < render->width * render->height; n++) {
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data[n * 4] = data[n * 4 + 1] = 0;
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data[n * 4 + 2] = data[n * 4 + 3] = 128;
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}
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}
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switch (render->halign) {
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