From 1c8c5ed4572aab92b2624f91a5475912c94d2e74 Mon Sep 17 00:00:00 2001 From: Seungha Yang Date: Sat, 27 Jul 2024 03:39:22 +0900 Subject: [PATCH] dwrite: Prefer d3d12 resource allocated with shared heap Part-of: --- .../gst-plugins-bad/sys/dwrite/gstdwriterender_d3d12.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/subprojects/gst-plugins-bad/sys/dwrite/gstdwriterender_d3d12.cpp b/subprojects/gst-plugins-bad/sys/dwrite/gstdwriterender_d3d12.cpp index c15f63d6da..5bbf3f6e91 100644 --- a/subprojects/gst-plugins-bad/sys/dwrite/gstdwriterender_d3d12.cpp +++ b/subprojects/gst-plugins-bad/sys/dwrite/gstdwriterender_d3d12.cpp @@ -637,7 +637,7 @@ gst_dwrite_d3d12_render_handle_allocation_query (GstDWriteRender * render, params = gst_d3d12_allocation_params_new (priv->device, &info, GST_D3D12_ALLOCATION_FLAG_DEFAULT, D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS | - D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET, D3D12_HEAP_FLAG_NONE); + D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET, D3D12_HEAP_FLAG_SHARED); } else { gst_d3d12_allocation_params_set_resource_flags (params, D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS |