From 097919f79b818f22d9d74dcf1f1fe91b0f6a476e Mon Sep 17 00:00:00 2001 From: Seungha Yang Date: Wed, 13 Apr 2022 01:39:43 +0900 Subject: [PATCH] amfencoder: Do shared resource copy only if texture belongs to other device Staging texture from the same d3d11device can be copied without shared resource handling Part-of: --- subprojects/gst-plugins-bad/sys/amfcodec/gstamfencoder.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/subprojects/gst-plugins-bad/sys/amfcodec/gstamfencoder.cpp b/subprojects/gst-plugins-bad/sys/amfcodec/gstamfencoder.cpp index fd1484938d..5f2c8fa1ce 100644 --- a/subprojects/gst-plugins-bad/sys/amfcodec/gstamfencoder.cpp +++ b/subprojects/gst-plugins-bad/sys/amfcodec/gstamfencoder.cpp @@ -781,7 +781,7 @@ gst_amf_encoder_upload_buffer (GstAmfEncoder * self, GstBuffer * buffer) if (desc.Usage != D3D11_USAGE_DEFAULT) { GST_TRACE_OBJECT (self, "Not a default usage texture, d3d11 copy"); gst_d3d11_device_lock (priv->device); - ret = gst_amf_encoder_copy_d3d11 (self, buffer, TRUE); + ret = gst_amf_encoder_copy_d3d11 (self, buffer, FALSE); gst_d3d11_device_unlock (priv->device); return ret;