audioaggregator: Use 1.0 style buffer allocation
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@ -943,8 +943,8 @@ static GstBuffer *
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gst_audio_aggregator_create_output_buffer (GstAudioAggregator * aagg,
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guint num_frames)
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{
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GstBuffer *outbuf = gst_buffer_new_and_alloc (num_frames *
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GST_AUDIO_INFO_BPF (&aagg->info));
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GstBuffer *outbuf = gst_buffer_new_allocate (NULL, num_frames *
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GST_AUDIO_INFO_BPF (&aagg->info), NULL);
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GstMapInfo outmap;
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gst_buffer_map (outbuf, &outmap, GST_MAP_WRITE);
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