glshader: recompile shader on pipeline restart

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/9120>
This commit is contained in:
Vasiliy Doylov 2025-05-29 00:14:50 +03:00 committed by GStreamer Marge Bot
parent 4417183bae
commit 008e795a41

View File

@ -288,6 +288,9 @@ gst_gl_filtershader_get_property (GObject * object, guint prop_id,
static void
gst_gl_filtershader_gl_stop (GstGLBaseFilter * base)
{
GstGLFilterShader *filtershader = GST_GL_FILTERSHADER (base);
gst_clear_object (&filtershader->shader);
filtershader->new_source = TRUE;
GST_GL_BASE_FILTER_CLASS (parent_class)->gl_stop (base);
}